Character · modelled + rigged in Blender
Lord Ram, rigged and ready to animate.
Lord Ram built in Blender: blue skin, golden mukut with rubies, emeralds and pearls, kundals, pearl haar with a ruby pendant, saffron uttariya, pitambar with a gold border and front pleats, quiver and the Kodanda bow. He sits on a full Rigify rig with IK/FK arms and legs, finger and face controls, clean skin weights, and every ornament and weapon parented to the right bone. The bow-draw clip is the rig test: he raises the bow, takes the string and draws to anchor, and the string and arrow follow his hand.



- Full rigging
- Spine, arms, legs, hands, feet and every finger, IK/FK switching, facial controls, weights cleaned to 4 influences per vertex
- Ravan
- Same build, with each of the ten heads on its own rigged head and face controls
- Delivery
- Native .blend files, all textures included, organised collections, test animation and a short rig-controls guide
Zyplab · rendered in Blender Cycles